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When a top spins on its axis, a planet about its orbit, or a wheel around its axis, it is cumbersome to use the Cartesian coordinates xx and yy. In Cartesian coordinates, circular motion is described by a confusing set of sines and cosines that are cumbersome to deal with. The reason is that they are not circularly symmetric: we want a set of coordinates that will make it easy to describe a rotation about an axis.

For this reason we use the polar coordinates rr and θ\theta, where rr is the distance to a center point and θ\theta is the angle around that point. If we rotate the system by some angle θ0\theta_0, we simply add θ→θ+θ0\theta \to \theta + \theta_0 and keep rr constant. That's an easy transformation! When an object orbits, for instance a planet around a star at constant radius, the equation describing its motion is very simple:

r=r0θ=θ0+ωtr = r_0 \\ \theta = \theta_0 + \omega t

ω\omega is the angular velocity, as we will learn about later.

The connection to Cartesian coordinates is r=x2+y2r = \sqrt{x^2+y^2} and θ=tan⁡−1(y/x)\theta = \tan^{-1} (y/x).

Units of polar coordiantes rotation

The radius rr is measured in units of length. In the SI system, this has units of meters.

Angles are typically measured in radians. These are natural units where a complete revolution is 2π  rad2\pi\;\mathrm{rad}. You might be more used to degrees, where a complete revolution is 360∘360^\circ. One radian is 360∘/2π=57.3∘360^\circ/2\pi = 57.3^\circ.

How big is one degree in radians?

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